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Ess Ohh

Ess Ohh Avatar
help me

******
Ghost Admin

2,903


August 2005
I'm talking about the times where the only way the AI could have been so cheap is if it effing cheated. Or basically, ridiculously hard moments/aspects in games. From what I remember:

Burnout 3 Takedown -- wow, the five cars I sent into a wall making them bent piles of metal frame are back in five seconds and pass me for the lead! WTFHAX

Final Fantasy IV -- the last boss. I had to use a glitch to beat him. Copying Excaliburs for throwing FTW.

F-Zero GX -- everything. I lost five years off my life beating story mode.

Star Ocean: Till the End of Time -- I liked the part where I thought my party was the shit after the 2/3 mark of the game, and then I had to run from every encounter to avoid rape. Apparently level grinding didn't matter.

Soul Calibur II -- most of weapon master mode. 'Course, I can cheat too, and did so heartily with Link's cheap-ass throw.

Mercenaries -- the last level. Things are pretty calm...I'll just walk over and OH GOD WHEN DID THE OPPOSITION GET INFINITE AMMO AND NO RELOADING TIMES?

Metal Gear Solid -- trying to win Ocelot's torture scene. I still haven't healed from that, physically or emotionally. Neither has my controller.

I'll come back with more later.


Scorpian

Scorpian Avatar

******
[ Bracket Admin ]

2,457


April 2006
I could never beat that torture scene in MGS when I started playing it like 8 years ago. However, it's been unbelievably easy now. :P

Another one would be in Tomb Raider 2. You know that one scene near the end where you have almost no ammo left, and have to fight off 4 guys with knifes, and 4 living statues? That was hard for me to beat at first. ::)
wat

yugiohwiz
Guest
Call of Duty 2 - I was in a tank and sent 3 Germans flying through the air landing on top of a building. O_o

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