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Why not just Google some screenshots? You can probably get all the stats off those. Also, stats change between the different Final Fantasy games.
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You could just add an extra part to the persons' profile.
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I don't want to be rude, but if you're having trouble using innerHTML += to add a link, you won't be able to make a profile modifiable page. =/
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It's not that easy unfortunately. The simplest RPG mods just take the post count and modify it, not taking into consideration a profile editable portion. When you add in a profile editable portion, you encounter many new things.
1. You have to be able to successfully create a "new" page. 2. You have to be able to manipulate the modify profile page's form to load and save the data that corresponds to the stat changes. 3. You have to be able to take the posts value and grab the offsets and then make a change based off that.
Now, don't get me wrong. If you try, I don't doubt you'll be able to make a code similar to RPG Devastation that just takes into consideration the post value. You could probably even factor in a karma value too if you tried. It just takes a while before you'll be able to make a profile editable version. They can still prove a bit tricky even for me sometimes.
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Well, I don't know why it's not adding all the time... but I'm going to tell you now: Using parts of people's codes without permission is called ripping. This is why you got your first warning. There is no second warning for rippers at SZ. You haven't posted it yet so I won't issue one yet.
If you're going to do this, you need to start from scratch. You can LOOK at other codes to see how they did something, but you can't just copy and paste an entire section with the same variables.
For example, you obviously took this part from RPG Devastation:
function hideshowstats(ext){ if(ext.parentNode.parentNode.parentNode.rows[1].style.display=="none"){ ext.innerHTML="<b><u>Hide RPG Stats</u></b>"; ext.parentNode.parentNode.parentNode.rows[1].style.display=""; ext.parentNode.parentNode.parentNode.rows[2].style.display=""; ext.parentNode.parentNode.parentNode.rows[3].style.display=""; ext.parentNode.parentNode.parentNode.rows[4].style.display=""; ext.parentNode.parentNode.parentNode.rows[5].style.display=""; ext.parentNode.parentNode.parentNode.rows[6].style.display=""; ext.parentNode.parentNode.parentNode.rows[7].style.display=""; ext.parentNode.parentNode.parentNode.rows[8].style.display=""; ext.parentNode.parentNode.parentNode.rows[9].style.display=""; } else { ext.innerHTML="<b><u>Show RPG Stats</u></b>"; ext.parentNode.parentNode.parentNode.rows[1].style.display="none"; ext.parentNode.parentNode.parentNode.rows[2].style.display="none"; ext.parentNode.parentNode.parentNode.rows[3].style.display="none"; ext.parentNode.parentNode.parentNode.rows[4].style.display="none"; ext.parentNode.parentNode.parentNode.rows[5].style.display="none"; ext.parentNode.parentNode.parentNode.rows[6].style.display="none"; ext.parentNode.parentNode.parentNode.rows[7].style.display="none"; ext.parentNode.parentNode.parentNode.rows[8].style.display="none"; ext.parentNode.parentNode.parentNode.rows[9].style.display="none"; } }
You added the row check for 9 too though. Anyways, hide/show stuff is basic. You should have no reason to copy+paste it. You should be able to figure it out before you try to attempt this code.
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Maybe Your Right I Need More Practice To This..... okay link removed ill start from scratch and practice and practice thanks for the help ill credit you ones i made the code better i know how other rpg works but im very new at PB coding guess just practice more.......
Last Edit: Mar 22, 2008 23:38:40 GMT by Jay
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Click here to feed me a fruit! Get your own at Dinomon!
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okay i created my first step from scratch: <script type="text/javascript"> /*Final Fantasy RPG Mod Code Created By:Jay Do Not Repost Nor Rehost Thanks Chris*/Lol dude....
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Getting the script tags is a good start. Though, you shouldn't have a reason to thank me at this point. I haven't really done anything.
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